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Winking Eye

Minor Elemental Circle

For: Bards, Sorcerers, Rogues, Warriors, Wizards

Minor Elemental

Spell & Mneumonic

Spell#

Type

Duration

Mana

Effect

Elemental Defense I

ELEMDEF1

401

Defense

1200 secs +60 secs for every Minor Elemental spell known, stackable

1mp

+5 to all DS types, +5 to elemental warding defense

This spell affords some minor protection from all attack types.

Presence

PRESENCE

402

Utility

2 secs per level

2mp

When this spell is cast, it will improve the ability of the caster to detect any hidden or invisible people in the room.  

Picking Enhancement

PKENHANCE

403

Bonus

30 secs +1 sec per level; stackable

3mp

Picking Enhancement assists the spell's target in manual and magical lockpicking attempts.

Disarm Enhancement

DSENHANCE

404

Bonus

30 secs +1 sec per level; stackable

4MP

Disarm Enhancement assists the target in manual and magical disarming attempts.

Elemental Detection

ELEMDETECT

405

Utility

Immediate

5MP

When cast on a person or creature, the spell may reveal the nature of any spells that may currently be in effect. When cast on an object, this spell may reveal the nature and an estimate of the number of charges stored in an item.

Elemental Defense II

ELEMDEF2

406

Defense

1200 secs +60 secs for every Minor Elemental spell known, stackable

6mp

+10 to all DS types, +10 to Elemental Target Defense (ETD)

This spell affords some moderate protection from all attack types

Unlock

UNLOCK

407

Utility

Immediate

7mp

Unlock can cause typical closed and/or locked containers or doors to pop open. The percentage chance of success is primarily based on the caster's level and Aura bonus.

Disarm

DISARM

408

Utility

Immediate

8mp

This spell disarms most traps found on containers or doors. The chance of success is primarily based on the caster's level and Aura bonus.

Elemental Blast

ELEMBLAST

409 Attack Immediate 9mp This spell is an attack against the target using pure elemental power. The target character or creature that fails a warding check is subjected to an injury. The severity of the injury is based on the degree of the warding failure.
Elemental Wave

ELEMWAVE

410 Attack Immediate 10mp This spell causes the mana in the area to "pulse" in a physical wave that may result in knocking down all characters and creatures in the area.
Elemental Blade

ELEMBLADE

411 Utility 4 strikes per level 11mp This spell adds a magical +20 bonus to a weapon and provides that weapon with the ability to inflict intermittent blasts of special types of damage.
Weapon Deflection

WPDEFLECT

412 60 secs + (5 * difference in level between caster and target) (not cumulative, minimum 60 sec.) 12mp This spell will cause the target to suffer a -25 AS penalty. The spell is not subject to a warding attempt, making it virtually impossible for foes to defend against (unless the target is immune to magic).
Elemental Saturation

ELEMSAT

413 Attack 10 seconds per level 13mp This spell causes the target to suffer a -25 penalty to all warding checks.

This spell is subject to a warding check at normal modifications.

Elemental Defense III

ELEMDEF3

414 Defense 1200 secs +60 secs for every Minor Elemental spell known, stackable 14mp +20 to all DS types, +15 to Elemental Target Defense (ETD)

This spell affords powerful protection from all attack types

Elemental Strike

ELEMSTRIKE

415 Attack Immediate 15mp This spell is a powerful attack against the target using pure elemental power.
Piercing Gaze

PIERCEGAZE

416 Utility Immediate 16mp This spell allows the caster to see into, behind or under containers of all types.
Elemental Dispel

ELEMDISPEL

417 Attack Immediate 17mp

When cast on a character or creature, this spell will have one of three effects...Info

Mana Focus

MANAFOCUS

418 Utility 60 secs per level; not cumulative or refreshable 18mp This spell allows the caster to temporarily gather the local elemental forces, creating a minor Mana Focus. Note that this is not an earthnode.

Mass Elemental Defense

MASSEDEF

419 Defense 1200 secs +60 secs for every Minor Elemental spell known 19mp +20 to all DS types, +15 to Elemental Target Defense (ETD) to all characters joined to the caster.
Magic Item Creation

MAGICITEM

420 Utility permanent 20mp This spell allows the caster to imbed a known spell into a specially prepared object. Some very powerful spells cannot be imbedded.
Elemental Targetting

ELEMTARG

425 Bonus 900 secs +30 secs for every Minor Elemental spell known 25mp This self-casting spell provides a bonus to AS & CS attacks
Elemental Barrier

ELEMBARR

430 Defense 900 secs +30 secs fore every Minor Elemental spell known 30mp This self-casting spell provides a bonus to all types of defense.
Major Elemental Wave

MAJRWAVE

435 Attack Immediate 35mp This spell causes the mana in the area to "pulse" in a physical wave that may result in knocking down all characters and creatures in the area.
Unnamed 440 . . Not yet implemented Nothing is yet know about this spell.
Unnamed 450 . . Not yet implemented Nothing is yet know about this spell.

*Important:   For more info  & usage on these spells...Click Here


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