
Updated
Aug 15th, 2005
Major Spirit Circle |
For: Cleric, Empath
Major Spirit |
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Spell & Mneumonic |
Spell# |
Type |
Duration |
Mana |
Effect |
Calm CALM |
201 |
Attack |
5 secs per warding failure |
1mp
|
Under the influence of this spell, the target is soothed and calmed, inhibiting them from engaging in aggressive behavior. |
Spirit Shield SSHIELD |
202 |
Defense |
1200 secs +60 secs for every Major Spirit spell known |
Mana cost is a base of 2, +1 for every 3 DS over 10 |
The caster uses his or her Spiritual powers to influence the surrounding Spirits to provide additional physical protection to the target of the spell. |
Manna MANNA |
203 |
Utility |
Immediate |
3mp
|
Through the use of this spell, the caster calls into being special food with potent qualities. |
| Unpresence
UNPRESENCE |
204 | Utility | 1200 secs +60 secs for every Major Spirit spell known | 4mp | Through this spell, spiritual forces are invoked to protect the target of the spell from many magical means of location. While persons with this spell in effect on them will not find it any easier to initially conceal themselves in a hiding place, they will find that it improves their ability to remain hidden when others search for them. |
| Light
LIGHT |
205 | Bonus | 60 secs per level | 5mp | The spiritual forces are used to invoke the Spirits of Light, influencing them to provide greater illumination in the immediate area where the spell is cast. |
| Darkness
DARKNESS |
206 | Bonus | 60 secs per level | 6mp | Being similar to the Light spell, this spell invokes the Spirits of Shadow and Darkness to dim the illumination in the immediate area where the spell is cast. |
| Purify Air
PURIFYAIR |
207 | Bonus | 1200 secs +60 secs for every Major Spirit spell known | 7mp | This potent manipulation of spiritual forces that lie within each of us bolsters the ability of the target person to withstand the ravages of a hostile environment. The effect gives enhanced warding against gaseous poisons, in some circumstances allows the person to actually breathe underwater, and according to some reports has allowed persons to survive in total vacuum. |
| Living Spell
LIVESPELL |
208 | Utility | Immediate | 8mp | This spell enables the caster to transfer a prepared spell from another person. |
| Untrammel
UNTRAMMEL |
209 | Utility | immediate | 9mp | By channeling his or her will, the caster is able to use this spell to dissolve the webs cast by both natural and magical spiders of all sizes. |
| Silence
SILENCE |
210 | Attack | 30 secs + warding failure in secs | 10mp | Through the spiritual forces, the caster is able to influence the Spirits of Sound to place a pall of silence over the target of this spell. |
| Bravery
BRAVERY selfcast |
211 | Bonus | 1200 secs +60 secs for every Major Spirit spell known | 11mp
|
This spell enables the caster to draw upon the surrounding Lesser Spirits for additional courage and confidence in battle. |
| Interference
INTERFERE |
212 | Attack | (MjS spell ranks/5 + 10 + (warding failure*3)) ; capped at 120 secs | 12mp | The caster of this spell is able to use the spiritual forces to exert influence over the Lesser Spirits in the immediate area to interfere with the actions of the target person or creature. |
| Minor Sanctuary
MINRSANCT |
213 | Utility | 60 seconds per level | 13mp | By mustering the power of the surrounding Lesser Spirits, the caster is able to employ this spell to create an area that is relatively safe from danger. |
| Bind
BIND |
214 | Attack | 13 seconds + warding failure | 14 MP + 1 for every 8 levels over 14 of the target, capped at 40. | The caster uses this spell to call upon the surrounding Lesser Spirits to hold the target person or creature immobile. |
| Heroism
HEROISM selfcast |
215 | Bonus | 1200 secs +60 secs for every Major Spirit spell known | 15MP plus 1 per 3 AS bonus over 25. | The caster of this spell is able to draw additional fortitude from the surrounding Lesser Spirits. |
| Frenzy
FRENZY |
216 | Attack | 2 secs * warding failure | 16mp | The caster employs this spell to drive the target person or creature into an intense state of combat frenzy. |
| Mass Interference MASSINT | 217 | Attack | (MjS spell ranks/5 + 10 + (warding failure*3)) ; capped at 120 seconds | ?mp | This spell is the mass attack version of Interference. As such, it will
affect all creatures/characters in a room rather than a single target.
Including others in the caster's group will keep them from getting hit by this spell. |
| Spirit Servant
SERVANT |
218 | Utility | 600 secs +10 secs for every Major Spirit spell known | 18mp | Creates a spiritual creature that accompanies the caster.
|
| Spell Shield SPSHIELD | 219 | Bonus | 1200 secs +60 secs for every Major Spirit spell known | 19mp | Through the use of this spell, the caster is able to call upon the Spirits of Power to form a powerful barrier against magical attacks. |
| Major Sanctuary
MJSANCT |
220 | Utility | 30 secs per level | 20mp | This extremely powerful spell allows the caster to call into being a magical portal leading to a special place of safety. The caster is able to call upon their special relationship with their patron Greater Spirit or Lord of Liabo to provide them with a place of refuge in which they may rest and practice their arts and skills in relative safety |
| Transference
TRANSFER |
225 | Utility | Immediate | 25mp | The caster of this spell is able to use the spiritual forces to transfer themselves to the physical location of the target individual. Transference of this type is effective on the caster only, and some magical or natural occurrences may prevent this spell from operating properly |
| Unnamed | 230 | . | . | Not yet implemented | The exact nature of this spell is unknown at this time. |
| Unnamed | 235 | . | . | Not yet implemented | The exact nature of this spell is unknown at this time. |
| Unnamed | 240 | . | . | Not yet implemented | The exact nature of this spell is unknown at this time. |
| Unnamed | 250 | . | . | Not yet implemented | The exact nature of this spell is unknown at this time. |
*Important: To learn more about these spells and their usage, Click Here |
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