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Famous Humans: Aramur Forean, Empress Mynal'lyanna, Rone Wehnimer, Emperor Immuros Kestrel, Emperor Perrinor Rysus

Bonus Penalties
Strength

+5

Agility

0

Influence

0

Wisdom

0

Aura

0

Constitution

0

Dexterity

0

Discipline

0

Logic

+5

Intuition

+5

Human/Common Man: Humans are the charmers. Average in every way. Good if you do not like any negative stats.

Humans are of average stature, between 5'5 and 6', are rather stocky and show a wide range of variation in hair, skin and eye color. They tend to be somewhat rustic appearing, the men often sporting a beard or mustache. The women tend to be sturdy and good-natured.

Before the rise of the humans after the Age of Chaos, they lived a nomadic life and barely survived in the infertile wastelands they were "allowed" by the Elves to inhabit. The rise of the Turamzzyrian Empire gave humans nearly as much land and control as the Elves had in the height of their Empire.

The Human cultures are as diverse as those of any other race, though perhaps they fall more completely along geographical and political lines than any other. While all Human groups are agrarian in nature, many are known for specialization in various crafts (shipbuilding, weaving, art, books, armoring and weapon-smithing, gem-cutting, mining, woodcutting, etc.) In general, the resources available in each location played a large part in each culture's specialization.

Cultures
The Tehir Tribes

The Tehir are a nomadic people of a tribal culture that dwell within the Sea of Fire, a great desert within the Turamzzyrian Empire, where they have adapted to the extremely harsh environment.

The Tehir are constantly fighting with the Turamzzyrian Empire over the copper mines found within the Sea of Fire. The Tehir hit-and-run tactics coupled with the harsh environment make them a difficult enemy for the empire to defeat. On the other hand, the Tehir are unable to drive the outlanders from the mines, and often their raids are ineffective against the well-guarded imperial caravans.

Other Human Cultures
Did you know? Humans were the only race to fight on both sides of the Undead War.crossbreeding humans with frost giantsjust for space i
Location Ruling House Cities Direction
Duchy of Selanthia Anodheles Tamzyrr West
Duchy of Aldora Chandrennin Elstreth South
Earldom of Chastonia Kestrel The Swale South
Earldom of Honneland Feurstein Immuron East
Earldom of Estoria Hurrst Idolone South
Earldom S. Hendor Weirlund Waterford, Nydds North
Earldom N. Hendor Jovery Lolle North
County of Allace Calquinor Ubl South
County of Trauntor Greythane Brantur, Barrett's Gorge East
County of Seareach Tramini Brisker’s Cove, Phannus North
County of Torre Claybourne Fairport, River's Rest West
Barony of Jantalar Hochstib Jantalar, Mestanir, Talador North
Barony of Talador
(Now Jantalar)
Hochstib Talador North
Barony of Mestanir
(Now Jantalar)
Hochstib Hochstib North
Barony of Bourth Caulfield Krestle, Gallardshold East
Barony of Vornavis Malwind Vornavis/Solhaven North
Barony of Highmount Hammarskal Maelligh, Kragsfell East
Barony of Oire Villaunne New Myssar West
Barony of Riverwood Helt Helt North
Barony of Dragach McGarry Connedale, Krinklehorn East


Did you know?
Did you know? Humans were the only race to fight on both sides of the Undead War.crossbreeding humans with frost giants.

Turamzzyrian Empire

Human Empire Guide

Human Language

Tehiri Meetings

Bard in Bir Mahalla

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