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Famous Giantmen: Kirem, Baklarin, Tormala Issimir, Aemarlantea, Fahnamor Araime, Rajin Maeramil, Samarak the Grim, Eahnimaki, Kantoran, Mishka, Fasthr k'Tafali, Hymirth Gertigson

Bonus Penalties
Strength

+15

Agility

-5

Influence

+5

Wisdom

0

Aura

-5

Constitution

+10

Dexterity

-5

Discipline

0

Logic

-5

Intuition

0

Giantman/High Man -- Have a very good strength and are good for dragging others. They are naturally slow so maneuver attacks get them easier and they have a reflex problem causing lower defenses compared to an elf. Strength stat grows fast with them.

Giantmen are tall (sometimes over 7'), well built and physically strong. They have dark brown or coal black hair, light complexions and a range of eye shades. They are great warriors and builders and their intuition matches their physical prowess. They are not, however, especially quick or agile.

The Giantkin developed a tribal society in the northern lands. These semi-nomadic tribes followed their herds' migrations, spending all but the winter season in warfare with each other. For there is nothing a Giantman likes more than battle. These were, fortunately, limited wars. The tribes sought to best each other, seeking glory and joy, not to destroy other tribes.

Most giants lived a semi-nomadic life, traveling from place to place seasonally, following the wild animal herd migrations. Giantmen have a lust for warfare and were more often than not at war with one clan or another. Their wars were not sought to destroy other clans, but to gain glory and respect among each other. After the odd Dwarven-Giantman War 2,000 years ago, they became solid allies with the dwarves, a union that is closer than ever to this day.

Some Giantkin have always traveled the world, generally in search of a good fight. Many have made a life as a mercenary, and they can be found wherever there is the clash of steel and the cry of the battle-horn.

Giantkin Clans
Bear Clan

Strong, enduring, and proud, the Bear Clan produces only the finest warriors. It is rumored their rites of initiation are almost inhumane. They typically offer only warrior as a life pursuit, but a few others have been known to slip through the ranks for training to become rangers. Only warriors, with the occasional rogue or ranger, will be acknowledged as Bear Clan members.

Hammer Clan

It is widely believed that this band was formed shortly after the Battle of Maelshyve, in reaction to the dark events wrought there. The Hammer clan is a small clan is made up of primarily of Giantkin who manipulate the energies, as well as a few magic-using rogues and warriors. Their outlook on life is mostly grim, believing Despana and her horrors will once again plunge Elanthia into a second Age of Chaos. Several of the clan's members are plagued by horrific visions, while others believe they are cursed in one manner or another.

Sun Clan

The Sun Clan is one mostly of elemental worship. They do not particularly have one class more than another... they all simply come together to revere the elements and celestial bodies. Many prefer sun worship, and hold sunrise rituals to this effect. Others in the clan, though, often follow the elements of fire, water, or earth. A few even call to the moons and stars for guidance and support. The members of this clan realize it takes all kinds of people to make the world go around, and are therefore extremely tolerant.

Wind Runner Clan

The Wind Runner Clan really only worship one thing - the freedom a person has to do something. This clan, mostly rangers, places that gift above all else. Obviously, this leads to certain problems with people like the Krolvin and the Dhe'nar. They have always been at the forefront of any slaving activity, mercilessly punishing any that attempt to follow those ways.

Vaikalimara Clan

Vaikalimara Clan, an all-female clan, doesn't associate much with other people, including other Giantkin. It is believed that they are the handmaidens to one of the Arkati, to one of the remaining drakes, and to other various unseen powers. It's also believed that they are very likely all insane.

Artic Clan

The Artic Clan is likely the most secluded of the known Clans. They reside up in the center of the DragonSpine Mountains, northeast of Icemule Trace by roughly a month's travel. Not much is known about this clan, save that the members are very in tune with nature, some to the point of being able to alter it. Many of the members choose not to speak, but if they do it is in quiet, deep tones.

Wolf Clan

This somewhat broody clan is most well known for its scouts and rogues. The mental image of a Giantkin sneaking anywhere may be difficult, but you probably wouldn't be able to see a hiding member of this clan in an open field until they tapped you on the shoulder. This clan is most often employed in the quiet garnering of information and setting ambushes.

Ogre Clan

For the most part, this clan has become sedentary, passing over their need to roam for a pouch full of silver and a warm hearth at night. They are the merchants of the clans, and are well known for their shrewd practices (and strong-arm tactics, in the case of loan repayment). When the taking of a city or the building of one involves Giantkin, the run of the place is often assisted by an Issimir upon completion. Issimir who still feel the need to roam often become mercenaries of one kind or another.

Did you know?
Some say giantmen were created by the Arkati to become their servants, though others believe they were created by crossbreeding humans with frost giants.

Giantman History

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