Site Info
Xon Gaming
http://www.anzwers.org/free/fasa
Last updated on 11/14/07
XON FASA Gaming:
These pages are dedicated to the
FASA Role Playing Game and the Starship Combat Games!
This site is intended as a gaming resource for FASA Star Trek Players and suggested for
those new to FASA ST.
SITE FEATURES:
The FASA Star Trek Parts List; Extensive Listing of All FASA ST material. Community Wide Made.
The FASA Catalogs; Image presentation of various catalogs, cover and inside. All from the 80's
The FASA ADs; Image presentation of various magazine ads from the 80's
The FASA Related Links; All the best sites.
FASA Mechanics and System Brief; Highlights of notable points about the game.
About the FASA Star Trek RPG; Background history
Write-ups on various topics; Detailed researched subject papers.
House Rules; Starship Combat Rule Pak.
Constitution Refit Timeline; Primarily a timeline to track technical level changes.
Miranda Class and the mysterious Romulan V-30 Winged Defender Refit.
White Flame Mechanic and Rule Updates.
FAN Additions; Optional Rules for the RPG and Starship Combat Games.
Rated as a -"FASA Q&A Site"- Morena Shipyards
Rated as a -"Guide to all the FASA sites"- Morena Shipyards
Rated as -"The Definitive source on FASA Star Trek"- Morena Shipyards
Rated as -"The Authority for FASA Star Trek"- Crimson
Site Wide Theories; To use for your game. They smooth over the inconsistencies in Trek Lore.
Community Support from the best and worst of FASA Sites!
Much More!
INTRODUCTION: I created this site as a means to help populate the FASA ST Community. There where only a few main groups for this game and I felt if I supplied links and a catalog of FASA resources and products that I could help build awareness of this game. It turned out that there where many more FASA ST fans out there than there was noticeable. Its a gift to the first few people that had FASA ST sites. Unfortunately I never had a chance to play the game, other than running scenarios threw my head as a gamemaster, reading the manuals and designing some new fasa-like rules.
The site got its name from the "forgotten Vulcan," Xon. Who would have been a primary character in Star Trek back in 1979. But Spock returned to be in the first movie so Xon was changed to Commander Sonak, a Vulcan. As Sonak he instead made a short appearance in the TMP movie. The character was killed off early by a transporter accident.
Resources at Hand: Information and Resources I use that I consider very informative about the Star Trek existence are listed below. Some of the material was considered 'canon' at the time of there printing, authors may have added there own material based on there sense of Star Trek, this is usually done where no 'canon' material existed, perhaps rumors where used and speculation. Poor research or limited contact with Official sources may also have an effect on the quality of the material. Sometimes they get it right, sometimes they don't. If you need any information or scans from this material, just contact me.
| Star Fleet Technical Manual (1975, 1986 20yr) Franz Joseph "My brother bought this, not sure if he really wanted it or if it was me drooling all over it ;) "
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| Fandom Star Trek Chronology (1980-2004) James Dixon
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| The Monsters of Star Trek (1980) Daniel Cohen
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| FASA STAR TREK RPG (1983-1989) I have most of the books
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| Mr. Scott's Guide To The Enterprise (1984, 1987 Revised) Shane Johnson A tech manual for the TMP-STIII(some STIV) movie-era Enterprise. It contains detailed diagrams, and a thorough discussion of ship's systems. There are many photographs of the ship from the films, and many movie pre-production sketches portrayed as prototype drawings by the ship contractors in the Trek world. Ties in fairly heavily with FASA's Star Trek RPG,using the same calendar (TOS in the 2190s and the films in the 2210s) and the names of companies supplying parts (such as warp nacelles). The book was written before/during STIV, and takes some early official concepts in a different direction than was later changed or established by "canon". An example would be mounting TransWarp Engines on the Enterprise-A. Something fans where expecting for the next movie but didn't happen.... Trekplace - Shane Johnson Interview
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| Excerpts from Who's Who in the Federation, revised edition. Marquis
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| Who's Who Interstellar,Earth/Vulcan/Deneb V Marquis
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| Excerpts from Jane's Fighting Starships, vol. 1, Federation Star Fleet
Vessels:revised edition. Jane Interstellar
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| The Worlds of the Federation (1989) Shane Johnson
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| Jackill's Guide To Light Attack Craft Vol. 1 (1991) Eric Kristiansen "It's not What I Hoped It To be" - FRAN (put up half the cost)
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| ST TNG Technical Manual (1991) Rick Sternbach and Michael Okuda "WHY! did they even change the warp scale, why?" -FRAN (not up on his trek tech reading)
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| ST TNG Technical Journal (1992) Shane Johnson / Starlog
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| The Klingon Dictionary (1992) Marc Okrand
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| Chronology (1993) Michael Okuda and Denise Okuda
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| Encyclopedia (1994) Michael Okuda, Denise Okuda and Debbie Mirek
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| William Shatner's Star Trek Memories VHS (1995) William Shatner / Paramount
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| The Physics of Star Trek (1996) Lawrence M. Krauss
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| Five Star Trek Universe Fact and Photo Cards (1997) Newfield Publications
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| Researched Internet Data Web Users
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| For Information on most of the material above, check out; The Complete Starfleet Library. |
OPINIONS AND VIEWS (Ideal)
The opinions and views of this site are not intended to hamper anyone elses, I'm just trying to offer material or suggestions based on my experiences and hopefully correspond to the actual. I think thats what the majority of the real FASA-FAN users try to do anyhow.
canon = a word meaning "Paramount" or ALL Paramount material that is filmed star trek and any official material that directly effects the filmed events, including but not limited to the star trek production staff personel, modelers, tech heads, etc... Caution; canon material can be contradicted with canon material.
To me canon is something to be researched from the start of what ever I'm looking into, such things like did Paramount mess to much with an original Trek expectation or resolution....
Anyhow we take Star Trek too seriously. Yeah, theres things we all don't like, perhaps because we know Gene Roddenberry wasn't watching over all of Star Trek,(Impossible for one person too do). Maybe your one that just likes accuracy in Star Trek or in any epic story. Just remember, all screw ups or inaccuracies in Star Trek can be fixed with today's technology. No matter what it is, words/audio , picture/image...
When working on this site I try to scrutinized allot of non-canon works, I don't want to end up making something, or doing something that voids canon and or fan excepted conclusions. There's times I would only use the non-canon work for unusual scenarios or campaigns that required an unfamiliar approach, such as something that doesn't exist in canon; Such as some non-canon Starships, there's a canon name, perhaps even some canon info about the ship, but the rest is non-canon but trek perfect, I'd except that until there is canon info for it. I of course would only consider a ship that contains the overall feel of Trek during the era the ship is designed for. Its great FASA included a construction manual in there line of books, since back then it helped expand the Trek world where little official material was present. Not to mention a big look into the design of the game. Today I see the book as a means of helping to incorporate canon ships that have been made after FASA's Trek line was discontinued, even to help balance the game. You'll find in many of the FASA sites that everyone is doing there research and the material supporting the FASA games to be A+.
However all material that is/has been later "ignored or changed" by Paramount will obviously be the new source. For a very simple example: The FASA ST:TNG books give different stats for the Galaxy Class compared to the OFFICIAL Technical Book published ~10 years later. Its clear to me that when the FASA Galaxy Class stats where made Paramount didn't have enough tv shows yet that helped define the specs as they are today. Of course this is a simple example that's a fairly obvious choice.
This site uses the Official Chronology for dates, and the Design Consortium Adjusted Dates. (Dates in yellow on this site are converted from the Design Consortium Date Conversion List, along side the dates I indicate what column I used.) The ENTERPRISE TV Show material/information is well...under long consideration, damage was done there to Star Trek....I read some where ENT is not really Star Trek but an alternate universe, lol. Well that's a first step at rationalizing ENT.
Where does Official Canon Work come from? I don't want to get into it, its complex but you can find out on the web after awhile of reading, but I do believe they have some sense to collect and store licensed work, such as FASA material (and other publications) to be used by the film producers. Even unlicensed work is checked out at somepoint. Unfornatly over the years they haven't considered the better publications as much as they should have, in particular the FASA RPG that provided tons of information. One such Star Trek show in recent times, ST:ENT where FASA and other material should have been almost entirely considered, was not. Its the shows undoing. If any of the Treks shows needed Fan work or RPG license work, ST: ENT would be the one. Rejecting allot of the material would be counter productive.
Regardless Paramount has made and used original FASA material (and other publications) partially canon, such as using starship designs , blueprints and some background information in TNG. And no doubt there research is influenced by what is widely excepted, meaning anything mostly ironed out by fans and writers. Don't tell me Cochrane is from earth originally Paramount, he's not, we had over 30 years to figure that out, and it took way less than half to do it.
They have even used brief bits of the Animated series for canon purposes. Later Gene Roddenberry says he dislikes some/much of the Animated Star Trek happenings and prefers not to use it for "official use". He said he dislikes allot of the movies aswell, but its improper to total ignore filmed events.
Things I'm not really interested in using for this Site
(I have to restrict what is used somewhere)
The vast majority of Starships that are not Canon ships, especially
non-official FASA ones.
Jackills Starships are included in this. But if you like those ships or drawings I read
somewhere that his ships are being used with some popular stats from another publication
to provide more desired results in the end. Seems solid.
Game Rules or Mechanics that are not FASA made or are not even FASA-Like.
SFB History, The game held more ground to me when it didn't expand into the canon TMP era. I'm not interested in the rules. I Like the artwork tho!!
---probably more---
Site Wide Theories; Briefs
Suggestions of mine how to explain some inconsistent Trek Lore. I happen to use these in several places on the site where needed.
Enterprise Class name - USS Enterprise, NCC-1701, Enterprise class, commissioned. (Enterprise class may have been referring to a refitted Constitution Class, or may have been just established for the USS Enterprise itself, which is more likely. The original designers( Andrew Probert) of this refitted model of the Enterprise gave the class name as "Enterprise class." STII gave evidence on a wall label. Which makes me believe that this class was established for the USS Enterprise only, either in honor of or perhaps it was fitted with experimental equipment that wasn't yet used in any other Constitution Class Refit. In all respects the USS Enterprise is essentially a Major refit, an upgraded Constitution Class.
The TMP ERA Starfleet modular craft design era - During the 2260's and early 2270's Starfleet invoked a modular design into several of there new equipment. Which included new Shuttles, Work-Bees, Travel pods with attachable augments, The Miranda Class Starship, Vulcan shuttle, and numerous other equipment was also involved in this modular era with interchangeable parts. Several components can be readily removed and replaced with different parts for new configurations.
The TOS/TAS Sheilds vs TMP sheilds
- The TOS shields where never shown live, but in the TAS they where shown
when hit that the sheilds 'outlined' the ships hull, "on the skin of the ship"
When one location was effected the entrie sheild overlay glowed. The animation a simple
outline but carttons did that to normal show that something surrounds something else, they
didn't use transparent overlays or anything like that.
Also there would have been no "structure integrity field' to speak of, that didn't
happen until TMP when an adolescent version of a SIF was used and where part of the shield
systems themselves. Since no Live special effects where ever used, one can only assume the
TMP period used the overlay type of sheild system aswell rather than the bubble form that
a TNG ship would use.
Reliants Unusual Weapons - SEE http://www.anzwers.org/free/fasa/writeups/miranda-class-pg1.html
V-30 and V-31 FASA Oversight - SEE http://www.anzwers.org/free/fasa/writeups/v-30-31.htm
FASA's Limited Warp Rules - SEE http://www.anzwers.org/free/fasa/xonrulebook/warp_speed_and_combat.htm
Vulcan Shuttle/TMP shuttle - SEE http://www.anzwers.org/free/fasa/writeups/shuttle.html
Actual REFIT Terms I'm working on these terms to better round out the actual to give me guidlines.
Class Variant vs Type/MK Refit - This is Regarding when a new ship is built based on a prevous design, essential either a refit retaining the core of the ship, refit upgrade or a modular modification, Should it be a different class on its own(seperate data sheet) or should it be an MK revison(same sheet)? This information is primarly based on what I received from Morena Shipyards. This brief is still in the processes of being refined....
FASA MK REFITing
This is the common method FASA uses when laying out starships with minor refits. You place
all on the same data sheet. With something like Type I , II , III or
MKI , II , III This method is best for say minor refits and upgrade
refits rather than major refits or overhauls.
FASA MK Variant
The common method among fans when dealing with starship variants is to continue to use the
standard FASA method above; FASA MK REFITing. FASA
has done this on occasion itself. This method is best for say major refits or overhauls.
This would include something like a modular modification. You may choose to use the
expanded MK Variant option below if significant changes are made or you want to still use
one datasheet.
Expanding On MK Variant
This new method is used when the ship is actually an uprated or upgrade variant that
retains the core of the previous types of ships. The Variant is located on the same
data sheet just like FASA MK Variant above but the
Variant name added; EX: Variant Name-MK# The problem with this
method is since its on the same starship data sheet, it may spawn numerous columns,
mucking up the sheet. This would be like having the Constitution and Enterprise Classes on
the same datasheet.
Expanding onto Variant Class
Then theres the Class or Sub-Class Variant. This ship is placed on its
own starship data sheet. The starship is rebuilt and refited on the very core of the
prevous ship type, the differences are so great that the orginal type is only vaguely
reminiscent. Such as on the V-30 and V-31 FASA Oversight. You would also compare this to
how FASA seperated the Constitution Class and the Enterprise Class (Constitution Refit) on
two differant data sheets, rather than providing MK revisions on a single starship data
sheet.
About the images on this site /!\ All the images on this site are edited versions of the originals. Many aspects of the images may have been adjusted, such as size, dpi/resolution, compression, color, contrast, brightness, renamed etc... I have large .bmp versions of many images on this site, including catalogs, logos, buttons, etc... If you want untouched versions of any image on this site feel free to contact me.
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Fonts used on this site
| Name | If you have the font, you should see it below. | Title |
| Federation | Federation | Federation (TrueType) |
| FederationBold | FederationBold | FederationBold (TrueType) |
| FederationClassic | FEDERATIONCLASSIC FederationClassic | FederationClassic (TrueType) |
| FederationHull | FederationHull | FederationHull (TrueType) |
| Final Frontier | Final Frontier | Trek Movie (TrueType) |
| Starfleet BdEx BT | Starfleet BdEx BT | Starfleet Bold Extended BT (TrueType) |
| Star Trek Film BT | StarTrek Film BT | Star Trek Film BT (TrueType) |
Verdana
MS Sans Serif
Arial
Trebuchet MS
Square721 BT
Site Colors
Border-STCS (255,176,32)
#FFB020
Border-Basic Set 2nd (0,128,255) #0080FF
FASA#-Basic Set 2nd (0,170,255) #00AAFF
Header (0,0,255) #0000FF
Header Text (0,225,225) #00FFFF
Links (0,128,128) #008080
Text-STCS (255,255,216) #FFFFD8
Text2-STCS (255,255,174) #FFFFAE
| I won't fire photons on these Starships!
|
|---|
| Thanks goes out to starship ALASKA FASA and starship Design Consortium
for helping me get started back in 2000. It was nice to know there was still a group of
FASA ST Gamers around. Sorry I disappeared for awhile... Thanks to starship UFC465537 for providing everyone(including me) with the 1st Edition Rules and The Parts. Also for his scan of the tricorder book.Oh, oh, and for the scans of his fasa catalogs. ugh,and for pointing me in some good directions when I returned to working on this web site. Contributions to the V-30 write-up, and the reason I did it. List goes on and on ..... Thanks to starship Graylingnator for the orderforms and catalog scans that I didn't have. Thanks to starship Stephen Thrasher for the orderform scans that I didn't have. Thanks to starship tdshannon for the many catalog scans I didn't have. Thanks to starship desubateta for all the oddities he seems to have. Thanks to starship Ab for the brochure scans and the info about the fasa miniatures he sculpted. Thanks to starship Daniel Kurtz for his help. Including Scans of the FASA Reliant. Thanks to starship Vctrsgma for his help. Including the Miranda blueprint scan bits. With additional feedback on the Miranda Write-up. Thanks to starship Trekcross for his FASA material supplies and his site that
has fasa computer model profile views. I hope I inspired that site with my Computer Game
Page? :) Thanks to starship Egor for the STCS counter scan. Thanks to starship FASAfan(Lee)for the STCS Errata Sheet, and his list of fasa magazine articles. um was that an errata sheet or a sheet thats needs an errata? and STCS counter scans. The older self-destruct page in the STCS. Contributions to the FASA Mechanics page. His Complements. Who's Who in Star Trek DC Comics info. Everything else which is vastly numerous... Thanks to all those sites/starship that had some form of a fasa listing, including starship DC and to starship Owen's Web site. His site was an inspiration. Thanks to starship Jason Robinson for keying in the computer version of FASA Starship Combat. After years of others trying, he has done it. Thanks to starship Intergalactic back in the early '90s they sold there remaining FASAST stock for incredible low prices, 2 or 4 bucks a book, 7 bucks for supplements. I still have the receipt. That particular stock was the last of FASA's ST stock bought by Intergalactic. Thanks to starship Adventures & Hobbies for having the Tricorder and Klingon Plans. Took me only a half hour to spot the lonely Klingon Box. 10 and 15 bucks. Thanks to starship Crimson for the FASA download site, where I was able to get some pdfs and allot of counters. I was also able to see/experience alot of rpg and novel information, that I was unable too, until now. Thanks Again. Thanks to Kaza and starship whomever had all those pdfs. Got some books I didn't have! Thanks to all the starship FASA Groups for a big insight into the look back. Including starship UFC for the superb TOS support. starship ALASKA/DC for the hardwork that I think is great.To all the rest of the great "sites/groups" that have shared there FASA materials and experiences. Thanks to starship Jason Hall for pointing out two very uncommon magazine issues that contained FASA Trek material. If he didn't step up we may have never known. Thanks to a few fasa fans that had in the past converted various FASA ST RPG and Starship Combat tables over to HTML, some of these fans had to manual type everything in since this was before the pdf books and OCRs where available. I managed to restore some of them and recycle for re-posting. Thanks to ebay sellers that supply great photos,scans and descriptions of the item they where selling..... Thanks to starship Paul Brown for the scans of some order forms and catalogs. If I forgot you let me know, e-me to say "hey!" |
If you have any questions feel free to
contact me.
This site is available at better game, rpg, and used book stores for viewing.
Site (C) XON Gaming
(Made in the U.S.A, planet Earth)
This site is in no way associated with FASA Corporation or Fantasimulations Associates
nor Paramount Pictures Corporation
All I care about is that you do not make money off my information on my site,
and you give credit or a link. But if you do make money, I'd like allot of that stuff ;)
And then there's the contributions done by several poor fans that need some cash too!
If you find information on this site very well researched, then you may include it in a
Star Trek Wiki.

Star Trek The Role Playing Game was published by FASA Corporation under license from
Paramount Pictures Corporation, the trademark owner. The main rules where designed by
Fantasimulations Associates. Additional work was done by Fatasimulations Assoc. Staff and
FASA Staff.
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American(U.S.A.) game company called FASA Corporation(FASA Corp.) was founded by Jordan
Weisman and L. Ross Babcock III in 1980. They have been creating successful new game
worlds since 1980. FASA's first major foray into the field was as a Traveller licensee,
specializing in the work of the Keith Brothers. From there they moved into the first
licensed Star Trek role-playing game, before producing several
successful original games. FASA ceased active operations in the spring of 2001 - January 25, 2001.
The name "FASA" is an acronym for Freedonian Aeronautics and Space Administration, it is not an abbreviation of Fantasimulations Associates.
Fantasimulations Associates
FASA was the publisher, while Fantasimulations Associates was the group of game developers
(headed by Guy W. McLimore, Jr., Greg Poehlein and David F. Tepool) who wrote the first
edition game and collaborated on the second edition. Fantasimulations Associates has since
disbanded.
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The FASA Star Trek Role Playing Game was also re-published under license by Games Workshop
of the UK. They reprinted some of the FASA material for distribution to our friends in the
U.K. Including the 2nd Edition rules and STIII Starship Combat Game. Also Games Workshop
under the name Citadel provided the U.K. with FASA Miniatures. The covers of these
products lacked a FASA Logo.

The FASA Star Trek Role Playing Game 2nd Edition again was re-published by FANPRO in 1997.
They reprinted and translated the three books into a single Hardcover Book for
distribution to our friends in Germany. The cover lacks the FASA Logo.
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STAR TREK (C) Paramount Pictures Corporation.
STAR TREK is a Trademark of Paramount Pictures Corporation. - Viacom
![]()
From the collective resources of GENE RODDENBERRY and
STAR TREK (C) Desilu Productions Inc. - Norway Corporation
![]()
STAR TREK TAS (C) Filmation Assoc. - Norway Prod.
All rights reserved. No copyright infringement intended.
Remembering a Star Trek Fan ;)
Regarding TOS Planets; "All I every see are Rocks..."
- FRAN (TNG puppy)
"Yeah?, I Like Rocks..." - Mark
Regarding TOS Phasers; "Why do they take so long to
shoot?" - FRAN (TNG puppy)
"I don't know, its the 60's..." - Mark